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Hello!

Welcome to my portfolio!

I'm a game programmer with a bachelor's degree in game design from Blekinge Institute of Technology (Karlshamn, Sweden), currently doing my internship at Sharkmob as part of my final year at The Game Assembly in Malmö, Sweden.

I have a big passion for creating games, focusing more on gameplay and tools programming.

About me...

Specialization

2D Blend Spaces

2D BLEND SPACE

A feature implementation into an already existing animation editor

Highlights

Some of my more proud work

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Spite Legacy

Cog3D Engine

Genre: ARPG
Team size: 18
Production Time: 14 weeks, 50%

Uprising

Genre: Third-person Shooter
Team size: 17
Production Time: 14 weeks, 50% + 1 week, 100%

Dynamo Engine

Uprising

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ANIMATION EDITOR

A visual interface for building animation controllers using state machines

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ENGINE EDITOR

My work on the editor of our in-house engine Dynamo

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